![]() This kernel is not to be confused with an OS kernel, which controls hardware. A kernel is analogous and, on some devices identical, to what graphics programmers call a shader program. Such a kernel can be executed on each element of an input stream (called an NDRange), or simply at each point in an arbitrary index space. A kernel is a small unit of execution that performs a clearly defined function and that can be executed in parallel. To define a compute kernel, it is first necessary to define a kernel. The OpenCL Installable Client Driver (ICD) Supported Standard OpenCL Compiler OptionsĪMD-Developed Supplemental Compiler Optionsĭownloading and installing CodeXL and Radeon Compute ProfilerĪdditions and Changes to Section 5 - The OpenCL C RuntimeĪdditions and Changes to Section 6 - The OpenCL 1.2 C Programming Languageĭevice-side enqueue and workgroup/sub-group level functions HIP-Supported CUDA API Reference Guide v4.5Ĭommunication Between Host and the GPU Compute Device.AMD Instinct™ High Performance Computing and Tuning Guide.ROCm™ Learning Center and Knowledge Base - NEW!!.Hardware and Software Support Information.
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